Read and write files

In some cases, you need to read and write files to disk. For example, you might need to persist data across app launches, or download data from the internet and save it for later offline use.

To save files to disk on mobile or desktop apps, combine the path_provider plugin with the dart:io library.

This recipe uses the following steps:

  1. Find the correct local path.
  2. Create a reference to the file location.
  3. Write data to the file.
  4. Read data from the file.

To learn more, watch this Package of the Week video on the path_provider package:

1. Find the correct local path

#

This example displays a counter. When the counter changes, write data on disk so you can read it again when the app loads. Where should you store this data?

The path_provider package provides a platform-agnostic way to access commonly used locations on the device's file system. The plugin currently supports access to two file system locations:

Temporary directory
A temporary directory (cache) that the system can clear at any time. On iOS, this corresponds to the NSCachesDirectory. On Android, this is the value that getCacheDir() returns.
Documents directory
A directory for the app to store files that only it can access. The system clears the directory only when the app is deleted. On iOS, this corresponds to the NSDocumentDirectory. On Android, this is the AppData directory.

This example stores information in the documents directory. You can find the path to the documents directory as follows:

dart
import 'package:path_provider/path_provider.dart';
// ···
  Future<String> get _localPath async {
    final directory = await getApplicationDocumentsDirectory();

    return directory.path;
  }

2. Create a reference to the file location

#

Once you know where to store the file, create a reference to the file's full location. You can use the File class from the dart:io library to achieve this.

dart
Future<File> get _localFile async {
  final path = await _localPath;
  return File('$path/counter.txt');
}

3. Write data to the file

#

Now that you have a File to work with, use it to read and write data. First, write some data to the file. The counter is an integer, but is written to the file as a string using the '$counter' syntax.

dart
Future<File> writeCounter(int counter) async {
  final file = await _localFile;

  // Write the file
  return file.writeAsString('$counter');
}

4. Read data from the file

#

Now that you have some data on disk, you can read it. Once again, use the File class.

dart
Future<int> readCounter() async {
  try {
    final file = await _localFile;

    // Read the file
    final contents = await file.readAsString();

    return int.parse(contents);
  } catch (e) {
    // If encountering an error, return 0
    return 0;
  }
}

Complete example

#
dart
import 'dart:async';
import 'dart:io';

import 'package:flutter/material.dart';
import 'package:path_provider/path_provider.dart';

void main() {
  runApp(
    MaterialApp(
      title: 'Reading and Writing Files',
      home: FlutterDemo(storage: CounterStorage()),
    ),
  );
}

class CounterStorage {
  Future<String> get _localPath async {
    final directory = await getApplicationDocumentsDirectory();

    return directory.path;
  }

  Future<File> get _localFile async {
    final path = await _localPath;
    return File('$path/counter.txt');
  }

  Future<int> readCounter() async {
    try {
      final file = await _localFile;

      // Read the file
      final contents = await file.readAsString();

      return int.parse(contents);
    } catch (e) {
      // If encountering an error, return 0
      return 0;
    }
  }

  Future<File> writeCounter(int counter) async {
    final file = await _localFile;

    // Write the file
    return file.writeAsString('$counter');
  }
}

class FlutterDemo extends StatefulWidget {
  const FlutterDemo({super.key, required this.storage});

  final CounterStorage storage;

  @override
  State<FlutterDemo> createState() => _FlutterDemoState();
}

class _FlutterDemoState extends State<FlutterDemo> {
  int _counter = 0;

  @override
  void initState() {
    super.initState();
    widget.storage.readCounter().then((value) {
      setState(() {
        _counter = value;
      });
    });
  }

  Future<File> _incrementCounter() {
    setState(() {
      _counter++;
    });

    // Write the variable as a string to the file.
    return widget.storage.writeCounter(_counter);
  }

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(
        title: const Text('Reading and Writing Files'),
      ),
      body: Center(
        child: Text(
          'Button tapped $_counter time${_counter == 1 ? '' : 's'}.',
        ),
      ),
      floatingActionButton: FloatingActionButton(
        onPressed: _incrementCounter,
        tooltip: 'Increment',
        child: const Icon(Icons.add),
      ),
    );
  }
}